If you need a torch in your game, you can do that easily with an emitter. The built in emitter editor in XCode has even a fire template. If you use this fire .sks file you can easily put that in your game scene as a SKEmitterNode. But a fire or a torch need also […]Read More
Building a simple element for your game with SKPhysics and SKPhysicsJointPin. Here is the class code for a simple physical seesaw like in this videoRead More
Is it possible to make a rope in Sprite Kit with SKPhysicsJoints? The simple answer: sure! you just have to make a lot of small single SKPhysicsBodies and connect them with SKPhysicsJointPins. As you can see in the little demo video we also added bigger pieces below the rope to simulate a whole suspension bridge. To […]Read More